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CC iOS Alpha 3

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We're nearly ready for the 3rd round of testing for the iOS version! This will be getting ready for our first public release. We're aware a few features are missing, but I hope that what we've got will now be good enough for a first version. (The 2 main missing features are the cloud connections and the translations.) Hopefully you'll agree, and part of this process will be getting your help verifying that we haven't missed anything important.

So, to get this started, if you'd like to be involved, message me an email address and the list of devices you'd like to test on. As before, I'd like to make sure we have a spread of both hardware and iOS versions. (For those who've helped in earlier versions, please let me know if you'd like to stay involved.)

At the end of today and then again starting next week, I'll issue invitations to 'Fabric / Crashlytics'. This is the service we're using to manage the testing process. That email will contain instructions on how to proceed, but basically you'll have to create an account with them and then register devices to your account. Once you've done that, they send me the list of devices that will be involved and I pass that list on to Apple. Apple then gives me a file which authorises those devices to install the app without having had to go through the App Store first.

I'm looking forward to this, it's taken a lot of work to get to this point!

Steve

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